This is how it works at the game
One phone on the sideline. Every fan, live.
A volunteer taps plays on a phone. Fans watching anywhere see the score, the play-by-play and the sponsor moments a second later. Walk through a full game below: every button does the real thing.
Signs this browser in as the demo scorekeeper. No password.
Print this for the crew
Game night checklist
Before Friday
- You're assigned. The network admin adds you to the game. It shows up on your phone under Scorekeeper.
- Test your sign-in once at home. Turn on two-step sign-in if your network asks for it.
- Know who's on stats. One person scores; a second can tag players or keep the box score.
- Stream link (if the game is streamed) is pasted into the game by the admin or school.
At the field
- Phone charged + a battery pack. The pad runs in the browser; nothing to install.
- 6:30 PM: open the pad, pick your game, check the teams and kickoff time.
- Tap Kickoff when the ball is in the air. Fans see LIVE right away.
- Scores first, details second. Tap TD, then tap the player's number, or Skip. Skip is always fine.
- Clock: type the game clock when you remember; it rides along with every tap.
When things go wrong
- Wrong button? Tap Undo. The score and fan pages fix themselves.
- Signal drops? A red "Not saved" banner holds the play. Tap Retry when you have signal. Nothing is lost or doubled.
- Phone dies? Anyone else assigned to the game can sign in and keep going from the same spot.
- Game over: tap Make final, then Enter box score. It's already filled in from your tagged plays.