This is how it works at the game

One phone on the sideline. Every fan, live.

A volunteer taps plays on a phone. Fans watching anywhere see the score, the play-by-play and the sponsor moments a second later. Walk through a full game below: every button does the real thing.

Signs this browser in as the demo scorekeeper. No password.

Print this for the crew

Game night checklist

Before Friday

  • You're assigned. The network admin adds you to the game. It shows up on your phone under Scorekeeper.
  • Test your sign-in once at home. Turn on two-step sign-in if your network asks for it.
  • Know who's on stats. One person scores; a second can tag players or keep the box score.
  • Stream link (if the game is streamed) is pasted into the game by the admin or school.

At the field

  • Phone charged + a battery pack. The pad runs in the browser; nothing to install.
  • 6:30 PM: open the pad, pick your game, check the teams and kickoff time.
  • Tap Kickoff when the ball is in the air. Fans see LIVE right away.
  • Scores first, details second. Tap TD, then tap the player's number, or Skip. Skip is always fine.
  • Clock: type the game clock when you remember; it rides along with every tap.

When things go wrong

  • Wrong button? Tap Undo. The score and fan pages fix themselves.
  • Signal drops? A red "Not saved" banner holds the play. Tap Retry when you have signal. Nothing is lost or doubled.
  • Phone dies? Anyone else assigned to the game can sign in and keep going from the same spot.
  • Game over: tap Make final, then Enter box score. It's already filled in from your tagged plays.